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To unknown dragon
To unknown dragon
Comments: 4
vmaks

19.04.2024, 11:16








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Ad Infinitum In Blue Crystal
Ad Infinitum In Blue Crystal

            

Ad Infinitum In Blue Crystal
Description: Ok, who would like to venture a guess at as to how many polygons are in this image? LOL

This is the first in a series of 3D desktop images I'm dreaming up. Actually there are only 121 physical pyramids and the rest are just reflections. It's a really sinple piece but, in my opinion, the end result is quite impressive. With the TIF and Ray Depth set to 100 it's a long render but with two systems running Lightning it took less than 12 hours.

All comments welcome.
Added by: spektyr
Keywords: Blue, Crystal, Pyramid, Infinite, Spektyr
Date: 04.16.2007 15:47
Hits: 3519
Downloads: 101
Rating: 4.00 (2 Vote(s))
File size: 662.2 KB
Previous image: Color Ball Vortex
Next image: Dream Cycle 2.2



Author: Comment:
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Ooh, that is cool! Infinite. It is not always easy to produce diamond like effects since bryce cannot calculate prismatics or true caustics. A blue colored diamond or a blue colored light relieves us of the need for prismatics and fakes the caustic bouncing well enough.

You're cleverness never ceases to amaze me. An idiot like me would be focused on realism so that I would have added reflection and specularity values to the diamonds. This would add alot of "realism" to the diamonds, but would also clearly indicate the locations of my light sources, which would in turn give away the positions of my mirrors, making infinity seem quite finite indeed. Your wise choices make the infinity possible.

I can tell where the mirror is placed, but it is only because of the haze field. You did not need any have at all for this scene. Or maybe the mirror has specularity? I feel a slight grayishness over the mirrored diamonds. Maybe the mirror has diffussion? Anyhow, splendid work.
04.16.2007 16:41 Offline rashadcarter1 rashadcarter1 at aol.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

Wow! Thanks! What a Rave Review!

Actually I played with this one a lot. The haze you refer to is actually caused by he white sunlight that is angled in from just above the viewing angle, about 30 degrees above horizontal. The mirrors created a crosshatched pattern visible above the crystal plane that sort of reflects off the crystals. I angled the view to eliminate it. I tryed again with blue sunlight but it seemed to flatten the image significantly. It looks to me like the grayish reflections add depth. The mirrors are set to pure reflection and nothing else.

Thanks again for the greart review!
04.17.2007 02:07 Offline spektyr spektyr at aol.com http://www.spektyr.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

Very nice. Rashad has more or less said everything that needs saying. The blue is a particularly pleasing choice for this subject and anything that uses mirrors I also like so it's a win win as far as I'm concerned, so really I have to give you 5/5.
04.20.2007 21:24 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
GWYDION16
Member

Join Date: 04.06.2004
Comments: 99
geo

i am a geo hound and love the image if the war real brign lots of banades
06.28.2007 17:59 Offline GWYDION16 JohnParker16 at hotmail.com


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