Very nice. The moon-like planet in the foreground: have you used displacement or is it an externally created object?
Join Date: 10.15.2010 Comments: 802
Thanks. The moon is Bryce sphere with procedural texture. On it some terrains by using Instancing Lab are radially placed. For localization on normals it is necessary to sow objects by means of Alt+Click.
Although I may have lied. I do not remember... I also using the following method. I put the point "Origin" of terrain to the center of the world (sphere). Then I duplicate the terrain using the Shift+Alt+D, specifying a certain angle in X and Z. You can set the angle of the Y-axis, too, for rotation about its own axis. I then used the instrument "Rotate" to rotate each object at any angle.
The first method I used for planting trees in the sphere.
Join Date: 05.26.2004 Comments: 4402
Thank you for the explanation. I think Rashad came up with terrains on a sphere once. Also instancing with ctrl-alt is a great idea. I did this once with trees on a sphere. I ought to experiment with this more.
Join Date: 06.04.2006 Comments: 2615
Feels like a vivid dream. This is a different kind of render from you and I really like it. Feels like it could be useful for a documentary type study for children learning about outer space.