Advanced search
Registered users
Username:

Password:

Log me on automatically next visit?

» Forgot password
» Registration
Random image

Glod Lake Alien Bobbers
Glod Lake Alien Bobbers
Comments: 1
benw

24.02.2018, 23:54








Google ads below

      

    


V2
V2

            

V2
Description: I changed the materials. And again this is a 12 hour render (I have a very slow machine). Still some noise, but on average anything larger then 1200 pixles needs to be rendered for 20 hours to get rid of the noise.

So, for those who don't know: Made in blender, exported to Sketch Up and textured there, then exported to Indigo renderer.

Indigo homepage: http://www.indigorenderer.com/joomla/
Added by: gat
Keywords: Indigo
Date: 08.05.2007 00:00
Hits: 1896
Downloads: 43
Rating: 0.00 (0 Vote(s))
File size: 138.9 KB
Previous image: Night Forest
Next image: Forest v4



Author: Comment:
Horo
Admin

Join Date: 05.26.2004
Comments: 4405
-

Sounds like a lot of work for this result. Lighting is flat. The noisy one was better. This doesn't convince me to use another 3D tool than Bryce.
08.05.2007 05:45 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
gat
Member

Join Date: 12.21.2006
Comments: 667
.

There is no lighting other then the light from the sun and the sky through the window and the door. Plus, the direction/setup of light here is exactly the same Horo as the one in the other pic. This is a realistic simulation of light, I did not select and AA settings, no AO settings, nada, even if it may appear to be flat it is still exactly what it should be and not all photos are perfect. And, it wasn't really difficult, I just select a few materials and hit the render button. This result is much better then what I tried to get with Carrara in a few hours. Carrara's render engine as good as it is just can't deal with low indirect sources of light, it can try and fake it with photons and radiosity, but it will never be an actual simulation of light like in Indigo, or Maxwell (http://www.maxwellrender.com/). Maxwell of course is much better at this, but it also costs a lot of money. Through, the same results can be at chived in indigo.
08.05.2007 06:06 Offline gat brshkv at yahoo.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

ps: I forgot to mention that white circle is a mess up in the geometry, there is hole there.

Seriously through just try indigo, download the latest build (should be .9 test4) and render some of the sample scenes. A few might not work due to the new changes, but there should be plenty to test.
08.05.2007 06:10 Offline gat brshkv at yahoo.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2615
-

The only light in the scene is that from the sun? Not bad. Are there two windows? There must be. It definetly looks smoother. The 12 hour render seems long, but then again a 12 hour render of a bryce scene seems fast to me, as my average is about 2 days. I look forward to seeing more.
08.05.2007 14:54 Offline rashadcarter1 rashadcarter1 at aol.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

The interesting thing about Indigo (as far as I know) is that no matter how complex and how many reflections are in the scene, it will render in the same amount of time as a simple scene with the same dimensions. I could be wrong through I never tested this theory.
08.05.2007 16:04 Offline gat brshkv at yahoo.com
Facebook Comments


Previous image:
Night Forest  
 Next image:
Forest v4

 

 
[Discord Server]  |   [Vote for The Best Artist]

Powered by 4images 1.8   Copyright © 2015 4homepages.de

Template © 2002 www.vierstra.com