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Carpenters Chisels and Mallet.
Carpenters Chisels and Mallet.
Comments: 9

24.07.2024, 22:32

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Winter Up in Mountain
Winter Up in Mountain


Winter Up in Mountain
Description: My wall redone from the one with Siphirus. Here I moved the volumetric snow closer to the camera, combined snow with rocks, its actually one terrain, and thats all.
Added by: gat
Keywords: Snow, winter, gat
Date: 03.11.2007 01:13
Hits: 3321
Downloads: 119
Rating: 0.00 (0 Vote(s))
File size: 125.9 KB
Previous image: Re-Jet Fight
Next image: A Fight To Beging

Author: Comment:

Join Date: 01.03.2004
Comments: 2224

You have pleaseing effects, I'm not entirely convinced by the falling snow, but then again, that's something that is difficult to be convinced by anyway - even photographs of falling snow I've taken myself don't look right - and I was there to see it falling! So that's really a non-criticism. A focus perhaps could be added?
03.11.2007 10:39 Offline davidbrinnen mail at

Join Date: 06.04.2006
Comments: 2610

I am very impressed by these scenes of yours. I do not know how you created the feel of the scene, but it works well. A focus is missing as David said, but technically, the scene is very strong.
03.11.2007 15:21 Offline rashadcarter1 rashadcarter1 at

Join Date: 05.26.2004
Comments: 4721

Feels cold. Snowy terrain and water look very convincing to me. Can't detect any snow here, but David said it all about snow. A focus? How about a yellow rubber duck swimming in the water? Just kidding :)
03.11.2007 15:51 Offline Horo h.-r.h.wernli at

Join Date: 12.21.2006
Comments: 667

Focus? Amm I think I might put a white tiger mother and her childrean if I find a model of that or just make one in blender. too bad it doesn't export hair nore bryce imports hair.

The snow is not too convincing too me either, I re rendered it and moved it away from the camer and I think that did the treak I be uploading it soon.

To create a feel I just try to duplicate what you see in real life, thats all. Or keap moving and changing things until I get the right "feel", which is what I end up doing most of the time. I find myself spending the most time in the material lab and test rendering, I wish it was improved in the future.
03.12.2007 20:30 Offline gat brshkv at

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