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animation- Mill Lane Impression
animation- Mill Lane Impression
Comments: 5
eelnek

29.03.2024, 07:42








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IndoorOutdoor fusion Confusion
IndoorOutdoor fusion Confusion

            

IndoorOutdoor fusion Confusion
Description: I have taken the advice of Nightst4r and resubmitted this image at a higher resolution and much better quality. Nifty little program that Irfanview turns out to be.
Pre-production in Jasc Paint Shop Pro 7. Most of the materials are based on photos, including the seat and sofa leather, blue marble tabletop, maroon marble coffee-table, hard-wood floors, exposed brick walls, and dining room floor tiles.
There is a giant sun-roof on the second floor with support beams that cast shadows from above. Between that extra sunlight, the many indoor lights and the strange plant filled pillar-thingys I wound up adding at the very last minute just to fill in the empty space, I feel this image is both indoorsy and outdoorsy. Chairs, wine bottles and glasses, door handle, ceiling fans, and tableware modeled in trueSpace4.
The Viper a free model. The aquarium is all bryce5. It is itself a scene. A rather complex render. Total render time was over 24 hours. I once attempted to render it with soft shadows, but it was only 50% complete after six days of rendering.
I tried to add as many colors as possible in hopes of fleshing out it's spectrum.
No post production.
Added by: rashadcarter1
Keywords: rashadcarter1, psp7, trueSpace4
Date: 06.08.2006 12:09
Hits: 13707
Downloads: 270
Rating: 5.00 (1 Vote(s))
File size: 592.5 KB
Previous image: City by the sea



Author: Comment:
Nightst4r
Admin

Join Date: 12.11.2003
Comments: 451
WOw

That is awesome, Now i can see all the little details even better! Really great work! Even looks like you have one of ur space pictures hanging as a painting on the left there. I like the aquarium, it adds a nice tough to the scene which overall looks very homey and stylish. I'm very impressed.
06.08.2006 12:12 Offline Nightst4r nightst4r at gmail.com http://www.bryce5.com
LitoNico
Member

Join Date: 05.07.2004
Comments: 242
-

Very well done scene. The amount of detail here is spectacular. I'm particularly impressed with your wine glasses and bottle, I've never been able to create a good-looking white wine glass. My only problems with this are the hanging lights; perhaps you should model them outside of bryce, the lamps; they look like they could fall over, and (most importantly) the lack of a focus for the scene. The fans could also use some work, but that is not really a problem.
06.09.2006 03:29 Offline LitoNico LitoNico at aol.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
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The impression is much better at this size. Great piece of work, indeed. The wine glasses look very real, the white wine in them, too. The hard edges of the shadows actually give it away this is not a photograph.
06.09.2006 05:59 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
very useful feedback

Thank you to all for your positive feedback. It is nice to share within this forum.
O.K,the outer space image is not a painting but it is supposed to be a flat screen television display. It is the only thing in the image with any ambient applied. You can see the red-ish light it's spotlight projects onto the wall around it.
LitoNico is absolutely right. There were some modeling aspects that I did not take to the appropriate level of detail. Truthfully, this is more of an unfinished work than a finished product. I am planning to design much more elaborate sets of lamps, both hanging and stationary. The curtains are my biggest pet peave, oh, and the floating tree across the street. I feel that there are so many details that the image begs to have just a few more details to make it truly realistic. The image lacks an actual focus mostly because I only up-graded to Bryce5.5 a couple of days ago, and the PEOPLE who should be there drinking that wine and watching that movie have not yet been created. Daz Studio allows me to create the people and complete this image. This render was more of an experiment in lighting a scene with both sunlight and indoor lights.
As I mentioned before, the image would gain tons more credibility if it were rendered with soft shadows or with depth of field. But there are so many lights coming from so many different directions; 5 hanging spotlights, 3 floor lamps, 1 aquarium light, 1 flat screen display light, and of course 1 powerful sunlight that make applying soft shadows or even light rings or domes result in extensive render times. When I get a more powerfeul computer or a network render situation, I can render it in it's soft shadow glory. Sorry, I can tend to be long winded.
06.09.2006 18:20 Offline rashadcarter1 rashadcarter1 at aol.com
richter
Member

Join Date: 04.15.2004
Comments: 1092
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The soft shadows - a nightmare for everyone trying to use them. That includes me. Due to the soft shadows I had to wait near 5 days for the completion of one of my images (Stone of Immortality ver2). But, yes, with those shadows the final render DOES look a few steps closer to reality. As for your image - now I see its true light. I'm not sure if you'll need the depth of field, because you are rendering an interior architectural design and putting the camera in the position you did, requires (at least to me) everything "in scene to be seen". Once again, bravo and keep it workin'!
06.10.2006 13:36 Offline richter richter at cold-may.com


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