The terrain was generated in the DTE, in the TE processed and finished in TE-Filters. The material is from the High Resolution Terrains Set 3, the haze from the Inclement Weather set. Sky and ambient light by the Golden_Enh HDRI from Golden Lighting (everything available at Daz 3D, the Grobburg disappeared). The dragon is from the Stanford 3D Scanning Repository. The key light by the sun. The Dragon castle under a dragon-like sky.