that many clouds would freze my computer's nano preview without even thinking about the render time. how did you make the trees? the trees are very realistic, but one or two look 2d. Good job!
Join Date: 01.03.2004 Comments: 2224
I'll second that wow!
Forget the trees man, look at the sky! The very top bit - now that's sky! I'm a bit fan of clouds, which might sound strange, but hey. The trees are nice too. The mountains I have a slight niggle with, but still worth 5/5 in my book. Good work!
Join Date: 05.07.2004 Comments: 242
I'll swear thats Vue 4
that looks more like Vue than Bryce! Please, tell us how you make these things!
Join Date: 05.01.2004 Comments: 39
David, Nico I can't believe no one caught on.
Foley has redered every tree in there as a different object. Amazing, redering time must have been forever. Every tree is different. The sky is simply amazing and I think that technique I posted could have been the culprit (experimental sky) just using normal scenery or an import, but still amazing work.
Join Date: 06.07.2004 Comments: 23
Hello all thanks for the wonderful comments...
Ok sorry to dissapoint everybody but the SKY is a Photograph that I took with my digital camera then I painted out the stuff i didnt want and kept what I did want then I brought into Bryce5 and used a couple more Photographic cloud pics to make the Mist and Clouds by the Castle...
The Tree's are a combination of 2D and 3D..2D was rendered in Bryce5 individually then I masked them then brought in and Placed several Yada yada yada...I rendered at 3200x2500 I think(Originally)at300dpi and If I remember correctly it didnt take that long like 36 hours and about an hour and a half Postwork...Thankee all once again...Render on and As Always B3D