Triple stacked terrain in the foreground from the High Resolution Terrain Set 2 (*), in the background double stacked terrain from Stacking Terrains (#). Materials from Grand Mountains (*) and Stacking Terrains (#). The cloud from the Sky Toolbox (#), sky and ambient light by the Illhorn_SD HDRI from Islands 2 (*), the key light by the sun. (*) available at Daz 3d and (#) at bryce-tutorials.info. For the natives this is a holy mountain.