16 Metamorphism exported as 1024 terrain tiles and combined to a single 4096 terrain using the TE-Filters v1.14 program, in which the terrain was further processed. Sky and ambient light by the ErmClouds02_SD_2560 HDRI, the key light from the sun. (Program and HDRI available at Daz 3D).
Good sense of scale. I feel like the shoreline foam tightness (closeness to the shore) is telling me the scene is bigger than I would think it otherwise.This sky is amazing, and the rainbow is awesome. How was that effect created? Did you use the rainbow provided in the sky lab?
Join Date: 05.26.2004 Comments: 4496
Thank you Rashad. Yes, that's the Bryce rainbow, you know I'm a "purist". Perhaps the first time I ever used it. I was inspired by a render by Dave Savage over at Daz3D. What can be seen here is actually only the second arc.