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Steady As She Goes
Steady As She Goes
Comments: 7
Rebel64

28.03.2024, 17:35








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Description: I dont think I'll ever use bryce again, but I still frequent this gallery. This still life is based on an image by krickerd. What started as an overnight romp in mentalray turned into a 3 day long affair, which was fun. I didnt think 3ds max hair was up to it, but as I am no expert on it, I learned a few things. Also, trying to recreate the extreme fov of the table led to some perspective distortion on the brush itself, which if I had wanted to re-render I would have rotated and casted shadows on different plane. The piece was lit with 1 photometric rectangular light and 1 area light for bounced light, with 5 final gather bounces, all inside a big white box. I rendered it into elements (diffuse, specular, shadow, etc.) and postworked it gratuitously in photoshop.
Added by: tcw295
Keywords: shaving, brush, 3ds, max, mental, ray, still, life, table, hair, fur
Date: 08.24.2010 17:45
Hits: 6813
Downloads: 88
Rating: 1.00 (5 Vote(s))
File size: 513.0 KB
Previous image: Scout ship
Next image: Smooth Stone Lake



Author: Comment:
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

I had a go with wings and Bryce, but your bristles have the edge. On the plus side, I did not employ postwork. Swings and roundabouts. I'm sorry to hear you do not think you will use Bryce again. Shame. Although, it is good to hear you will still frequent the gallery!
08.24.2010 22:51 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
tcw295
Member

Join Date: 05.03.2004
Comments: 28
beep boop

honored, good sir, you make bryce shine, also, on a pointless note, my floor texture is photoshop->render fibers->motion blur
08.25.2010 13:19 Offline tcw295 tylerisit at comcast.net http://home.comcast.net/~tylerisit
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

Ah... I just used this procedural... http://www.bryce5.com/details.php?image_id=3665
08.25.2010 16:38 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Very good render, looking at the fine hairs. Very subtle pixelation.

I echo David. It's sad you think you won't use Bryce anymore. You're certainly missing a lot. On the plus side, you inspire us with your artwork here.
08.25.2010 19:07 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Looks great. The white part seems to be a bit glowy. otherwise, picture perfect. The red plastic is especially well done. Bravo!!!!!!!!!!!
08.26.2010 06:21 Offline rashadcarter1 rashadcarter1 at aol.com
tcw295
Member

Join Date: 05.03.2004
Comments: 28
Really, what am i missing?

Serious questions here

Does bryce have light linking? Like turning off shadow casting or illumination from certain lights on certain objects, also does it have light bounce and color bleed yet? And finally, can it do ambient occlusion?
08.26.2010 10:28 Offline tcw295 tylerisit at comcast.net http://home.comcast.net/~tylerisit
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

You can find some answers here... http://forum.daz3d.com/viewtopic.php?t=145803 and I've put five more video's in the pipeline that also address some of these questions in detail.

The short answers are, yes, yes and no. But the video's should make it easier to understand I hope!
08.26.2010 16:53 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com


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