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Morty in the Greenworld
Morty in the Greenworld
Comments: 8

06.12.2023, 21:43

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Instanced stones and TA
Instanced stones and TA


Instanced stones and TA
Description: Bryce7 beta
Instanced stones
TA lighting method
2 x terrains, one plain and some stones
Render, TA, DOF and soft shadows
Build time about one hour
Render time 15 minutes
Sadly, Bryce7 mangled my source file so I could not finish this piece
Added by: davidbrinnen
Keywords: davidbrinnen, bryce7, beta, instancing, TA
Date: 04.07.2010 14:49
Hits: 10154
Downloads: 116
Rating: 5.00 (2 Vote(s))
File size: 242.3 KB
Previous image: Torus'ss.

Author: Comment:

Join Date: 03.30.2007
Comments: 394

That looks amazing. Your textures and lighting are also very impressive. It is a bit hard to judge the scale of how bit or small the rocks are. I get the feeling that they are large boulders.
All you need is a spaceship landing and it is complete :-)
04.07.2010 16:24 Offline connorzelinsky connorz16 at

Join Date: 08.01.2008
Comments: 43

The lighting of this scene is spectacular, I must say that B7 is heading in the right direction, although I have not rendered a complete scene in it yet. A few things still need tweaked, i.e. the light lab, but judging from this render, Bryce will soon become my app of choice again.
04.07.2010 20:29 Offline ecurbsemaj bbeilhar at

Join Date: 03.17.2006
Comments: 36

Very nice, congratulations. All your graphics are beautiful. Regards from Polish. 5/5
04.07.2010 22:39 Offline PiXi pyrchla at

Join Date: 05.26.2004
Comments: 4720

Certainly a beautifully lit arid landscape. If it were more yellow/red instead of blue, it could be on Mars. I'm not sure we really have soft shadows here, but I get the impression there are.
04.08.2010 07:32 Offline Horo h.-r.h.wernli at

Join Date: 01.03.2004
Comments: 2224

Thank you all for your kind remarks. Considering the time consuming nature of the whole process in creating what is in effect quite a simple image, it is encouraging that you are so enthusiastic.

My main interest is for materials and lighting and less so for building fantastic models. Not that I don't appreciate the work of those that go in for fantastic models - I'm just not very good at it - so I avoid it.

Horo, when you say, you are "not sure we really have soft shadows here" - that is a bit ambiguous. As far as the render settings is concerned, I've got soft shadows ticked and the soft shadow sun seting at 75. I can't commit to saying if that feature is working correctly, it is somewhat random at the moment I've found. As for if soft shadows should be in this lighting setup - in the "real world" - I don't know. I thought that considering the low angle of the sun I would allow it? But I wouldn't like to say I'd got it correct.
04.08.2010 12:53 Offline davidbrinnen mail at

Join Date: 05.26.2004
Comments: 4720

I just wasn't sure it was an effect of TA. Yes, the amount of soft shadows looks very convincing to me.
04.15.2010 21:52 Offline Horo h.-r.h.wernli at

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Trans Am TA render wip.


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