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Wave Test
Wave Test
Comments: 1
Raven

28.03.2024, 08:36








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Chambre romaine antique
Chambre romaine antique

            

Chambre romaine antique
Description: Bas? sur une image d'un jeu de cartes (Tomb Raider), mais grandement modifi?e.

Les images sur les murs viennent d'un livre sur la Rome antique.
Added by: Muaddid
Keywords: Bryce, ruine, rome, antique
Date: 02.23.2010 20:09
Hits: 3723
Downloads: 74
Rating: 0.00 (0 Vote(s))
File size: 52.2 KB
Previous image: Modeling
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Author: Comment:
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Excellent!

For interior scenes, rarely will you need to use any haze, unless you want the air to appear contaminated or smokey. Smokey seems like the correct feeling here. Nice work!
02.26.2010 00:48 Offline rashadcarter1 rashadcarter1 at aol.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Ah - roman frescoes. Nice tomb. If you do such small rooms, disable haze and fog.
02.26.2010 22:04 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
Muaddid
Member

Join Date: 07.21.2009
Comments: 34
Thx for advises.

I do it with ' PSP ' by additionning ' blur '.

J'ai ouvert Bryce et remarqu? que je pouvais changer en jouant sur les couleurs sur la barre en haut pour ?claircir un peu plus.

I understant, i put off haze and fog. The rendering is very diff?rent.

How i change my picture ?
02.27.2010 13:58 Offline Muaddid francoeurdominic at gmail.com http://muaddid.jimdo.com/
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

If you remove haze, you have to add either a few dim lights with shadow casting off or make the fire in the torch brighter. Haze lights up indoor scenes but they loose contrast. This is what we are seeing here. Without haze, everything will get dark but that's how it is in a tomb.

If you are in such a tomb, you won't see anything. You need to carry a light.
02.27.2010 20:38 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/


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