Question, where did you get the foreground corals?
Looks good. But underwater scenes are very difficult to light, and the bryce sun does not help this at all. For my money I want to feel the water more, so I would raise the refraction, which will darken the water, which will mean using brighter lights.
Join Date: 03.30.2007 Comments: 394
The surface of the water looks quite good however it seems like it should be less clear; green and murky. The plants and fish look very good.
Join Date: 04.15.2004 Comments: 1097
You make me smile wide, Horo. Such a fun-story image you've created! Well, the water could use some haze or dof "interference" though the green plays its role in simulating underwater. I have no problem with that. The water surface is scaled up as a pattern quite a bit making it very rich in detail - almost as tiny cracks on a car's window, is this meant to explain the the overall scale of the scene? Nice effect with the surface material slab experiment though. The double shadows can be an object of controversy but I like them as they are anyway. For me the red corals do not fit in scene - too saturated red color, which if you have control over, needs to be darked and less overwhelming - as the big fish' tail. I guess there'll be more from you on the subject, if you feel like re-working and improving over the previous version. Hey, adding some slightly gaussian-blurred noise in postwork will help you even more I think. Just add and resize few layers of it with different transparency.
Join Date: 10.22.2008 Comments: 394
Wicked looking fish Horo the stuff nightmares are made of...Great job!!