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Hyperion
Hyperion
Comments: 6
connorzelinsky

19.10.2018, 07:21








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Overworked
Overworked

            

Overworked
Description: The building is Condemned from DAZ, the skeleton as well and posed on the seat in Studio. The building has several openings, also high up (one was closed with mirrors). The Sunlight shines along with the MoonBlueGrey HDRI through theses openings. Three radials with soft shadows cast some additional light. Rendered with Quality 128 and 16 rpp with soft shadows in a bit over 8 hours using 6 cores in the network.
Added by: Horo
Keywords: daz3d, condemned, skeleton, moonbluegrey, hdri
Date: 09.14.2009 20:04
Hits: 1894
Downloads: 55
Rating: 4.50 (2 Vote(s))
File size: 241.3 KB
Previous image: Rapid Evac
Next image: Bronze & Blue Room



Author: Comment:
Rebel64
Member

Join Date: 03.21.2009
Comments: 183
-

Very cool Horo. The textures are great. The scene is almost like a photograph except the stairs seem odd. All in all, really great, love it.
09.15.2009 00:53 Offline Rebel64
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2622
-

Amazing lighting work here. I am speechless. The only thing I might add is that the skeleton helps make this scene into a story, I wish he had been more prominent. 5+
09.15.2009 02:30 Offline rashadcarter1 rashadcarter1 at aol.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4454
-

Thank you for your comments. In fact, I set this up to experiment with the idea put forward by ernie on the DAZ forums: painting with negative lights. But I got carried away.

Yes Rashad, the main "subject" of the story is a bit hidden. I did this on purpose in the hope that the shadows will point to it and give the beholder a surprise. It appears that I I have misjudged this a bit.

Oh yes, Rebel - the ladder. I thought it was only me who had a problem with it. It looks like an Escher cube. I should have placed it differently.
09.15.2009 20:26 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
bullit35744
Member

Join Date: 10.22.2008
Comments: 394
-

This poor fellow has been over worked for quite awhile
09.17.2009 10:10 Offline bullit35744 https://sites.google.com/site/bullit35744
Rebel64
Member

Join Date: 03.21.2009
Comments: 183
-

I can't believe I missed the main subject of this one. I looked at this for awhile, admiring the textures and features. And, now that Rashad has pointed out the poor skeleton sitting in the chair, I can admire this much more. I'm blaming the stairs for this one, lol. I was looking at the stairs too much to see your little surprise. Good one Horo.
Now, I can't stop looking at this scene, it's brilliant work.
09.17.2009 14:39 Offline Rebel64
connorzelinsky
Member

Join Date: 03.30.2007
Comments: 394
-

This is really great. The textures you picked and the lighting you used work really well together. I liked how the skeleton is partially hidden; makes it more of a shock when you finally find him.
09.19.2009 21:15 Offline connorzelinsky connorz16 at gmail.com
LitoNico
Member

Join Date: 05.07.2004
Comments: 242
-

The level of detail, the subject, and the 'dirty' feel remind me a lot of tonkin's work... which is to say, this is brilliant. Like Rebel, I looked at this one for a long time.
09.20.2009 15:56 Offline LitoNico LitoNico at aol.com
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