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Comments: 2
Horo

29.03.2024, 02:12








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Robocop
Robocop

            

Robocop
Description: A project in the works

the face is near completion and now im working on the back of the head



3ds max 2009
Added by: tcw295
Keywords: robo, cop, mental, ray, 3ds, max, skin, shader, character
Date: 03.16.2009 22:47
Hits: 3399
Downloads: 77
Rating: 0.00 (0 Vote(s))
File size: 257.3 KB
Previous image: Lake House



Author: Comment:
Nightst4r
Admin

Join Date: 12.11.2003
Comments: 451
Nice Modeling

Very impressive. Using normal maps?
03.16.2009 22:49 Offline Nightst4r nightst4r at gmail.com http://www.bryce5.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Scary. Great modelling seems to be going on. Keep it up.
03.17.2009 17:04 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
Alexandr
Member

Join Date: 07.31.2008
Comments: 328
-

Great modeling!!! But his eyes are too small for me.
03.20.2009 18:37 Offline Alexandr sashama at mail.ru
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Excellent!. Just be careful with your settings for the "skin." There is a slight flattening or lack of shadows on the skin, too much lack of shadow. You are using an ambient glow or perhaps too much SSS, right now the skin is glowing. The skin almost appears to be the wrong temperature, which is why ambient glow should be avoided for room temperature objects, regardless of the software. If there is no glow only SSS, then know that it is very easy to overdo SSS type effects, and if you use SSS then keep it subtle, SSS hould never draw attention to itself. Shadow is not the enemy.

Where did you get the background? The refelctions are making the metalics look truly photoreal.
03.21.2009 19:57 Offline rashadcarter1 rashadcarter1 at aol.com


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