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Another Dream
Another Dream
Comments: 4
dali54

28.03.2024, 23:08








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The Building
The Building

            

The Building
Description: Made this at school today. Took all period, 1h30 min. My first building. Was going for an old style. Still working on the texture. Comments and help is welcome. Model is all Bryce. Photoshop used to put it together.
Added by: connorzelinsky
Keywords: building, old, stone, house
Date: 10.24.2008 02:35
Hits: 3746
Downloads: 74
Rating: 0.00 (0 Vote(s))
File size: 243.4 KB
Previous image: dockville
Next image: The Room V 4



Author: Comment:
archclan
Member

Join Date: 08.01.2008
Comments: 242
`

Wow great job on your modeling and i like the texture!!! this scene reminds me of the game Strong hold 2 :D
10.24.2008 02:47 Offline archclan arch_devol at yahoo.com http://www.archclan.deviantart.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

I like it. Keep it going.
10.24.2008 11:25 Offline rashadcarter1 rashadcarter1 at aol.com
Chris91
Member

Join Date: 09.30.2008
Comments: 4
-

Very nicely done! So you're taking a class with Bryce as well? We only have 50 minutes though, so it would take me a couple of days to make something equivalent to what you have here. I'm guessing that back view in the bottom corner with the entrance that has no floor is intentional? It's supposed to be a stable of some kind perhaps? Other than that, I can't see anything wrong with this. Good job!
10.24.2008 13:52 Offline Chris91
connorzelinsky
Member

Join Date: 03.30.2007
Comments: 394
-

Thanks for the + feedback. Makes me happy. Does anyone know how to rotate at texture on the back wall because it is sideways.

Unfortunately I am not taking a Bryce class because no teacher at my school knows the program. I am in an independent graphics class so I am teaching myself Bryce, Maya, Photoshop and Poser (at school and home).
10.24.2008 20:06 Offline connorzelinsky connorz16 at gmail.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Good modelling, good materials. Good job, keep it up!
10.26.2008 07:09 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
richter
Member

Join Date: 04.15.2004
Comments: 1092
-

Well, the Texture editor has all* the tools you need to translate, rotate or scale your textures/materials independently of the model's proportions. When it comes to buildings or some kind of structures that have almost symmetrical walls, an Object Cubic mapping mode is where I start. And I thnk you know how to handle things from there.

*all - that, sadly, doesn't include UV mapping in Bryce
10.26.2008 21:54 Offline richter richter at cold-may.com


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