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Morning Sun
Morning Sun
Comments: 2
Horo

20.04.2024, 13:19








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Patio
Patio

            

Patio
Description: Another installment of realistic outdoor lighting. The scene is lit with IBl, a cluster of radials as soft shadow sunlight, and a single upward facing spotlight placed beneath the ground plane that does not cast shadows to illuminate the undersides of models. IBL quality 1024. Plants modeled in Truespace. The house is a free model from the internet. The patio chairs were downloaded. Canopy is a terrain boolean and the table is Bryce made. Fruit modeled mostly by me, grapes and apples are downloaded. Cookies were downloaded also. BBQ range modeled by myself.

If I have done my job properly with the lighting it should be the last thing one notices. I have used no ambient glow of course for any of the materials, all lighting is diffusion channel based. I am considering rendering a version of this scene with True Ambience but I am not decided yet. As of now I do not trust any ambient channel light feature, even True Ambience with it's coolness when used properly. I still feel that TA is tricky and that diffusion channel based lighting techniques (IBl, Radials, etc.) are the best approach. TA is very much on my mind because itl is a compelling tool that should do well in this scenario, so maybe I will take the time to render it. We shall see.

This scene begs to have people in it. I did not want to go through the task of adding humans but at some point in the future the inspiration might hit me again.

Anyhow, feedback is very much appreciated here. Thanks all for your time.
Added by: rashadcarter1
Keywords: Rashadcarter1, bryce6.1, Truespace
Date: 08.09.2008 11:33
Hits: 4357
Downloads: 73
Rating: 5.00 (4 Vote(s))
File size: 701.3 KB
Previous image: rings
Next image: Sketches



Author: Comment:
connorzelinsky
Member

Join Date: 03.30.2007
Comments: 394
-

Those cookies look good enough to eat. The lighting is very well done as is the object placement. The only thing that I noticed you should improve is the BBQ. The inside lid is very reflective. My BBQ does not reflect very much but that might just be mine (kinda dirty). Nicely done.
08.09.2008 23:59 Offline connorzelinsky connorz16 at gmail.com
Render Man
Member

Join Date: 11.10.2007
Comments: 358
-

Very nice Rashad. I was not aware that you used Truespace I was just reading about their new free download but was not sure if I wanted to learn another program. Can you tell me more about how you did the textures on the plants they look great. I know you have been scanning in different objects and was wondering if this is the results? Very nice lighting it looks very real in this setting.

You might send Connor some cookies trade for the spaceship.
08.10.2008 03:11 Offline Render Man alreich_4 at msn.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Vey clean render. You have a knack doing these residentual area setups. It appears that the people moved in yesterday, that's why the BBQ and everything else is still so clean and there are no kids because everything is so tidy. Everything looks very good here, even the "pregnant" Bryce trees have very good material on them. The plants are beautiful as ever. About the grapes I've "complained" before: they look like green olives. It is less the form than the material. Pity Bryce cannot do SSS. Good idea to use a terrain to model the canopy. The border looks a bit cut the way it is, we would expect to see a seam or some ornaments. And then - still nitpicking - there is an ambivalence of how the small grass patch between the basin and the house should be interpreted. It has to do with the angle of view. It could be the colour of the vertical part of a step. But it is not, because we can see this at the red stone step. To round it up, this is a very professional render. The lighting is excellent as demonstrated with the shadows around the doors of the house. Very convincing. Quite apart to my remarks - which I added only to show you that I took a long while looking at - this is definitely a 5/5 work.
08.10.2008 06:06 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
archclan
Member

Join Date: 08.01.2008
Comments: 242
newbie question

what is IBL??? and how do u use it lol i dont know what it is :P
08.10.2008 07:38 Offline archclan arch_devol at yahoo.com http://www.archclan.deviantart.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
archclan

IBL stands for Image Based Light and it is available as an option since Bryce 6.0. You can find a lot of stuff (probably more than you need) concerning this on my website at www.horo.ch.
08.10.2008 13:00 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Thanks for the positive feedback gentlemen. Smiles from ear to ear for me today.

RenderMan,
TrueSpace is a wonderful product line. I am myself shocked that TrueSpace7.6 is available for free, get it now I say get it now. First, TrueSpace is one of the original softwares, its history extends back farther than Bryce from what I understand. TrueSpace is an incredible modeling software and it has sophisticated render options like radiosity for maximum realism. It is a wonder to me that TrueSpace is not the Maya of the CG world because it is a very strong over-all app. It is based on visual clues and buttons and not on commands. This makes TS easy yet difficult. I mastered it in very little time but I use TS4.3 currently because I got if free from a magazine years ago. I have not yet learned 7.6 but will soon. TrueSpace is a must have application if you ask me. Every single scene I have uploaded over the last few years here on this site has been modeled to some degree in TrueSpace. I could never have rendered or constructed I should say the Cement Jungle scenario without TS to make the buildings at a low polygon count. Terrains would have been too high in poly count to allow me to create such a vast landscape I love TrueSpace!

Connor,
The cookies were downloaded from www.renderosity.com I believe. There you will find a vast quantity of products availble for free. This scene stared off as a way for me to play around with the cookies so indeed having these models ready made adds to one's creativity. I think Bryce could easily produce cookies on its own with carefully drawn terrains and a good photo reference of a cookie for texturing.

Horo,
Thanks so much, I am honored you like the lighting in this scene. All of your critiques are agreed upon by me. Cleanliness is my biggest problem with these residential type scenarios. I need to find ways of producing aged and weathered effects. I feel that if I can combine weathered textures with my current lighting I could achieve very good realism. Also, the AA quality of this render was standard and it made a mess of the window panes and the like. If I was to use premium AA I think the image would look MUCH MUCH better than it does now, less like a render and more like a photo. I could do a Richter and use DOF to add the feeling of a viewer concentrating on a subject, this would push the realism over the scale. If I did not love my computer so much i would probably let a premium AA render go for a few days but as is I like using my computer for new projects, lackin in patience I am. Thanks again.

Archclan,
The best thing about bryce5.com as opposed to all other forums I have seen online is the detailed feedback offered by the peers. Lots of forums have the "nice pic" type of comments but few will give you any real technical feedback you can grow from. So here we are all learning and asking questions and improving the quality of our work. IBL as Horo mentions is a way of taking an image and turning it into light information in a CG render. This brings real world environmental lighting into CG renders adding greatly to the realism. The idea is a an invisible and very large dome of light sources designed to offer light from all angles even from below. The issue is that the light is not the same color nor the same intensity from all sides and it is this bias that makes IBL look so real. IBL is based upon HDRI which is short for High Dynamic Range Image. A standard photo or 2d image is a Low Dynamic range of only 16 milliom total possible colors. Nature can do alot more than that so to compensate the idea of HDRi was invented. An hdri is a group of normal Low Dynamic Range photos or images that have been layered in a special output format known as .hdr. This image information is translated into light info and produces environmental light as above. So people started placing silver balls into real world scenes and they would photograph the silver ball because it would reflect a wide angle of view of a real world scene. You could then unwrap this distorted image on the ball and place it spherically into a CG render bringing real life lighting into a CG scene. Hope this gets you going on the idea somewhat.

Again thanks all and more to come.
08.10.2008 19:40 Offline rashadcarter1 rashadcarter1 at aol.com
archclan
Member

Join Date: 08.01.2008
Comments: 242
-

THANKS alot horo and rashedcarter1 thats the thing i like abou this site ^^ you guys really help Now time to experiment
08.10.2008 20:31 Offline archclan arch_devol at yahoo.com http://www.archclan.deviantart.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

very real rashad, I am sure if the renderer was up to your skill you would make this scene so realistic it would be impossible to say its not.

and thanks for the TrueSpace7.6 tip I had no idea, I will give it a try now!
5/5
08.12.2008 02:00 Offline gat brshkv at yahoo.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

COOOOOKIEEEES!!!!!! Those cookies look good enough to eat. ;-)

This is a excellent scene overall. The plants and tree look great. There's just one thing about the leaves that could be more accurate. Is there any way to work some translucency into them. I'm not a tree expert so I don't know if it can be done in Bryce.

Everything about this image is awesome. 5/5 for sure!
08.13.2008 13:28 Offline spektyr spektyr at aol.com http://www.spektyr.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Thanks to you Gat and thanks to you Spektyr. Smiling I am.
08.15.2008 19:06 Offline rashadcarter1 rashadcarter1 at aol.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Spektyr,

Aha! You caught me! You clever man. I was wondering when someone would call me on the leaf transparency. AS you might know Bryce can indeed to translucency, I have been using it for years and there are presets avaible in the material exchange on this site that demonstrate it if you ever want to test it out. It is a special form of transparency and it is amazing. The problem is that transparency and IBL are not great friends. So above I am trying to see how much I can accomplish with lights instead of transparency. I agree that in the scene above it looks fine but it is not accurate. It would have added days to this render had I used transparency for the foliage with such high IBl quality 1024 and a soft shadow sun made of 146 radials. You caught me red handed. Good eye!
08.15.2008 19:11 Offline rashadcarter1 rashadcarter1 at aol.com


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