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Pic'n'Pic 3
Pic'n'Pic 3
Comments: 2

19.04.2024, 12:18

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GT40 in the tunnels
GT40 in the tunnels


GT40 in the tunnels
Description: Similar to the last image. Lighting and background, Horo's tunnels.hdr. Quality 128. Additional light from a single red point source. Added cones to give a sense of scale and some motion blur in PSP8 and a bit of selective softening.
Added by: davidbrinnen
Keywords: davidbrinnen, bryce6.1, DAZ, model, GT40, Horo, HDR, tunnels.hdr
Date: 03.23.2008 19:53
Hits: 3661
Downloads: 0
Rating: 5.00 (2 Vote(s))
File size: 236.6 KB
Previous image: GT40 under a blue grey moon

Author: Comment:

Join Date: 05.26.2004
Comments: 4721

Now, speed and size all make sense. This is a fiver! Cool, the barrel like thing is actually fire extinguisher and that also fits the scene nicely :). I'm very pleased how the tunnel feel is here - just look at the top of the picture. The only thing that appears to be wrong are the bars around the floor you've added. This car will badly crash in a few milliseconds. But then, without those bars, the floor wouldn't interface so nicely with the tunnel grid-floor. Neverthjeless, I stand to the fiver.
03.24.2008 07:22 Offline Horo h.-r.h.wernli at
Render Man

Join Date: 11.10.2007
Comments: 358

This does have a better feel or movement. The motion blur added the right feel for this picture. The cones did give some perspective to this scene. The area were the car is does not seem to match with the road in the background. But I am sure you created this this way for a reason.
03.24.2008 13:19 Offline Render Man alreich_4 at

Join Date: 06.04.2006
Comments: 2610

Terrific work. The scene does look more like a photo than the previous version. I had not even noticed the floor you added until I read the other comments, it all fit together rather well for me until I considered just how fast that car was moving. The motion blut is so successful that a part of me fears the worst as this car approaches the edge. Thanks for the cone models also. From what I can see you are handy with modeling and have a very good practical sense of how to make objects appear appropriate. Nice work and great integration of effects to acheive your results. 5/5/!
03.24.2008 17:57 Offline rashadcarter1 rashadcarter1 at

Join Date: 12.21.2006
Comments: 667

veryvery cool render! I don't know how you did it, but it looks real!
03.29.2008 05:20 Offline gat brshkv at

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