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Comments: 3
renderin

06.07.2022, 23:05








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Sink in Carrara 5 pro
Sink in Carrara 5 pro

            

Sink in Carrara 5 pro
Description: Lured to the dark side I was. In Carrara noodeling away I've been. This is my first attempt at a scene in Carrara, so please consider it a WIP because it was achieved largely by muddling through and pulling my hair out. I've not had a great deal of influence on the materials, I did try to get the wonkyness of the tiles but instead of bump mapping then ended up displacement mapped with made them really wonky indeed (I later discovered the bump map option embedded elsewhere but didn't figure out how to turn it on until much later). The models, you have seen before, were made in wings3D. The lighting, ah... this is what did the lureing... I've employed a single light source, plus two types of global illumination and caustics - renders nice and fast except for the bristels of the toothbrush those took about 30mins, the rest of the image took about 5. I managed, almost by accident, to map the acutal picture of my sink to the background image - I did try HDRI, but could not get it to work for me yet. The biggest flaw I can find so far is the ommission of a paper manaul and also, no nano preview (that I can find) - which is something I find absoultely invaluable. The quality of the render is a bit "blotchy" probably down to my selection of photos and quality so it is a bit early to say if it can match up to bryce for precision, but the fancy pants lighting and speed are certainly appealing.
Added by: davidbrinnen
Keywords: davidbrinnen, carrara, 5, pro, sink, wings3D, WIP
Date: 07.14.2007 21:18
Hits: 3360
Downloads: 76
Rating: 0.00 (0 Vote(s))
File size: 156.1 KB
Previous image: Dummy in Carrara 5 pro
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Author: Comment:
gat
Member

Join Date: 12.21.2006
Comments: 667
.

I have also joined the dark side, Ijust could not resist the power of a discount. This brings me to the question; Perhaps turn this place into Bryce/Carrara site?

The image, well not much I can say you already know all, you just haven't figured out how to the things you need to, the displacement map is a no I think.

Also,there is a help file that will get you knwoing a lot a bout carrara in just a few minutes.
07.14.2007 22:37 Offline gat brshkv at yahoo.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2622
-

It's so nice to see what happens with real "bouncing" light. Just one light source but two forms of GI, now that's a great deal of calculation done for you. If only bryce could do those things and do so in good time. It is not yet as realistic looking as the bryce version but as Carrara has much better tools once you gain control over it all you may find Carrara to be your new program of choice, if for nothing other than the lighting and the render speed, which seems incredible.

I feel what may be an overly bright ambient response, I also miss soft shadows. I don't yet know much about Carrara but I'm sure these aspects can be controlled. Look-out, David's got his hands on a real professional app, the sky is the limit...heck, the sky is no limit at all!!!
07.14.2007 23:35 Offline rashadcarter1 rashadcarter1 at aol.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

Oh and Dave, there is still ambient channel in Carrara, so be careful. LOL it is so damn persistent we just can't get rid of it, dang!
07.15.2007 03:26 Offline gat brshkv at yahoo.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2622
ambient channel

The ambient channel in Carrara must function differently than in bryce, since Carrara can bounce light and Bryce cannot. I wonder what would happen using GI effects and no ambient at all, since ambient is just a fake GI/radiosity/caustic anyhow. Maya deals with ambient, but in my experience it's more of a lighting choice than a materials choice as it is in bryce. Maya has the best ambient lighting I've ever seen. It also has incredible render options that surpass Carrara by many folds. Yet, more and more Carrara is looking like the next program I add to my arsenal.

I could also just be plain wrong about the ambient channel, maybe there's no ambient materials used at all above. But I have seen many Carrara renders on the Daz site and wondered why the heck some of them were so highly tuned for ambient materials when tools such as true radiosity are available. I guess the ambient channel is there for us when we want to render cartoon feeling works, as not every scene is meant to look "real." But yes, I would say that though Carrara is more advanced, it still seems to fail at producing convincing ambient light at least from within it's material and shader pallettes. Light sources themselves are another story.
07.15.2007 05:38 Offline rashadcarter1 rashadcarter1 at aol.com
richter
Member

Join Date: 04.15.2004
Comments: 1097
-

Very good start with this piece of software. Even though your image is a wip I see you can handle things smoothly so far. I've never used Carrara, so the lights, shaders and render-options there are unknown to me. Considering the price of the 3d package and all the renders I saw over the net I think Carrara is a true "devil in disguise". It is a matter of time and experimenting for you, David, to grasp it all and show its power right here. Btw, Gat's suggestion for Bryce/Carrara site isn't bad. I guess we'll just have to wait untill Carrara becomes a bit more wide-spread among the members on this site.
07.15.2007 08:38 Offline richter richter at cold-may.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2227
-

Thanks. Yes, I've not discovered where the ambient controls are lurking, mostly I was battling with my ignorance of the interface. The lack of nano-preview for the whole scene I find particularlly crippling. I did look at the tutorials and they were helpful, but it's only possible to take in so much at once and the only real way for me to learn is by doing. I thought I would have a go at scenes I've already fashioned in bryce because that will offer a better comparision between the two pieces of software. The "finish" of Bryce's render in it's standard form seems superior to Carrara - however - Carrara seems to have many more options to be played with and perhaps once those are engaged higher qualtiy material will be forthcomming. Moderate quality rendering is avaible at blistering speed compaired to Bryce, that much is clear, but it's not a simple matter (as far as my limited experimentation has so far reveiled) to go from moderate to using the fancy effects without a lot of carefull setting up - which is a painfully slow process. Of course what I would like to do is build the scene and render it in basic lighting then for the final render turn up all the effects to max and have a high quality render turn out. It seems though that the effects do not simply supliment the standard lighting that might be used but add to it in a way that means the entire lighting set up might have to be changed and tweaked before they will suit. Time will tell, but I think that if I want top results, there are no easy answers no matter how good the software is. Bryce is perhaps a little more elemental, but in some ways that is good, since it encourages the user to understand exactly what is going on. Oh, and the hdr handling is better in Bryce it seems, the previewing under the IBL tab is a thing of wonder comparied to what I've see so far in Carrara. Horses for courses, I suppose. The material lab looks like a lot of fun - that's six months learning to do right there!
07.15.2007 12:58 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2622
-

I think it is safe to say that Carrara is much more capable than bryce. In a short time we will see it clearly. The "finish" and precision of the bryce render engine is what has kept bryce alive for so many years. But it is also a crippling force because it is hard to update it and include key features such as GI. Carrara is the way of the future. If Bryce was to receive Carrara's render engine as I had heard before was in planning, I would guess it means that Daz had compared the two and had decided that Carrara was the better render engine. The speed is a huge selling point, but at high quality it is likely no faster than bryce. We shall see.
07.16.2007 12:01 Offline rashadcarter1 rashadcarter1 at aol.com
tina gazcon
Member

Join Date: 08.07.2006
Comments: 254
*

All of your lingo is so strange to me, but reading each of your comments helps me to understand a little more each time. Thats why I like this site. You guys are great when it comes to explaining. By the way David thanks for cleaning your bathroom! Hey what is Bryce gallery and how do I submitt?
07.16.2007 12:21 Offline tina gazcon pecasg62 at hotmail.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2227
-

Goto www.daz3D.com become a member (which is free for standard membership) then select community>galleries>submit your image. Subit to the bryce gallery and if you are in the next month you will get $25 credits to spend on some content - do that, and feature the content in the next image you submitt for the next month and so on and eventually you will have a lot of content for bryce/DAZstudio or poser... or whatever you fancy really. I submitt between 5 and 25 images a month - depending on how busy I've been. At 25 there's a good chance of getting a couple to five in, at five it's about 50/50 that I'll get in one or two. DAZ know what they want, so don't be dissapointed if they don't pick your best image - I've never been able to figure their tastes so it's just a gamble. But given that it does not cost anything other than the time it takes to upload. One that I would suggest is worth taking Tina.
07.16.2007 14:19 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
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