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Sixties, Highway, Hells Angel
Sixties, Highway, Hells Angel
Comments: 4

21.03.2018, 14:26

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Description: I've lost my comment during upload so never mind, yet I'd like to thank Horo for his "BlueGreyMoon" HDR image used in this scene.
Added by: Popgriffon
Keywords: TopMod, Ball, popgriffon
Date: 07.10.2007 09:18
Hits: 3426
Downloads: 88
Rating: 4.67 (3 Vote(s))
File size: 379.3 KB
Previous image: Nirvana
Next image: Ball&White

Author: Comment:
tina gazcon

Join Date: 08.07.2006
Comments: 254

Nicely done! I like the texture used on the sphere. Youre characters remind me of slotted spoons : ) . Did you make them? Very mod!
07.10.2007 12:03 Offline tina gazcon pecasg62 at

Join Date: 04.15.2004
Comments: 1097

Nice modeling with Hexagon (am I right?). I take those 2 characters as toon-style-made. Their eyes stretching down like this I find a bit creepy, but that is also what I like about them. Excellent textures both on the sphere and the ground. The amout of reflectivity just enough to enhance the quality of this picture even more. Good job.
07.10.2007 12:49 Offline richter richter at

Join Date: 05.26.2004
Comments: 4415

Similar scene as before, here the black pushes and the white tries to stop the advance. Very nice ball. To have the HDRI rendered as background and having it reflection on the black guy turned out surprisingly good. For me, this is well worth a 5/5.
07.10.2007 13:49 Offline Horo h.-r.h.wernli at

Join Date: 01.03.2004
Comments: 2227

Better yet. I like the ball on this, has a really nice structure, although considering it is being lit with a lightprobe that provides good all around light, I think maybe it would be interesting to see is in a matt material. Blue grey moon hdr is one of my favourites, it always seems to perform well. 5/5
07.10.2007 15:05 Offline davidbrinnen mail at

Join Date: 12.21.2006
Comments: 667

very nice, ahh the struggle of good vs evil :)
07.10.2007 19:07 Offline gat brshkv at

Join Date: 06.04.2006
Comments: 2622

Awesome as expected from you. I would say that with soft shadows this would look almost like a photograph. The ball texture and model are terrific, characters expressions and poses as always a strong area for you.
07.10.2007 20:47 Offline rashadcarter1 rashadcarter1 at

Join Date: 03.10.2005
Comments: 59

Thanks for your comments. Yes the characters were modeled/UVmapped with Hexagon (rigged in Poser, imported via DAZ|Studio). Ball was made with TopMod
Little freeware program that specializes in this kind of objects. (It would take several days to model this ball with traditional modeler - with TopMod it's several clicks..) imported separately, and positioned with copy matrix/paste matrix command in place of original ball from previous scene. Procedural Bryce materials.
07.12.2007 10:20 Offline Popgriffon poplowicki at
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