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A long way home
A long way home
Comments: 6
ghostdog15

19.03.2024, 08:16








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Black&Lite
Black&Lite

            

Black&Lite
Description: I've lost my comment during upload so never mind, yet I'd like to thank Horo for his "BlueGreyMoon" HDR image used in this scene.
Added by: Popgriffon
Keywords: TopMod, Ball, popgriffon
Date: 07.10.2007 09:18
Hits: 5967
Downloads: 159
Rating: 4.67 (3 Vote(s))
File size: 379.3 KB
Previous image: Nirvana
Next image: Ball&White



Author: Comment:
tina gazcon
Member

Join Date: 08.07.2006
Comments: 254
*

Nicely done! I like the texture used on the sphere. Youre characters remind me of slotted spoons : ) . Did you make them? Very mod!
07.10.2007 12:03 Offline tina gazcon pecasg62 at hotmail.com
richter
Member

Join Date: 04.15.2004
Comments: 1092
-

Nice modeling with Hexagon (am I right?). I take those 2 characters as toon-style-made. Their eyes stretching down like this I find a bit creepy, but that is also what I like about them. Excellent textures both on the sphere and the ground. The amout of reflectivity just enough to enhance the quality of this picture even more. Good job.
07.10.2007 12:49 Offline richter richter at cold-may.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Similar scene as before, here the black pushes and the white tries to stop the advance. Very nice ball. To have the HDRI rendered as background and having it reflection on the black guy turned out surprisingly good. For me, this is well worth a 5/5.
07.10.2007 13:49 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

Better yet. I like the ball on this, has a really nice structure, although considering it is being lit with a lightprobe that provides good all around light, I think maybe it would be interesting to see is in a matt material. Blue grey moon hdr is one of my favourites, it always seems to perform well. 5/5
07.10.2007 15:05 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

very nice, ahh the struggle of good vs evil :)
07.10.2007 19:07 Offline gat brshkv at yahoo.com
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Awesome as expected from you. I would say that with soft shadows this would look almost like a photograph. The ball texture and model are terrific, characters expressions and poses as always a strong area for you.
07.10.2007 20:47 Offline rashadcarter1 rashadcarter1 at aol.com
Popgriffon
Member

Join Date: 03.10.2005
Comments: 59
Thx

Thanks for your comments. Yes the characters were modeled/UVmapped with Hexagon (rigged in Poser, imported via DAZ|Studio). Ball was made with TopMod
http://www-viz.tamu.edu/faculty/ergun/research/topology/
Little freeware program that specializes in this kind of objects. (It would take several days to model this ball with traditional modeler - with TopMod it's several clicks..) imported separately, and positioned with copy matrix/paste matrix command in place of original ball from previous scene. Procedural Bryce materials.
07.12.2007 10:20 Offline Popgriffon poplowicki at pro.onet.pl


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