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Bound
Bound
Comments: 5
davidbrinnen

28.03.2024, 21:27








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Dance of the Spheres Developement
Dance of the Spheres Developement

            

Dance of the Spheres Developement
Description: Ok. This is a test render of part of my newest animation project. It has a few glitches in the sequence, spheres changing color at the wrong time - I thought I had that worked out but I was wrong - and there are undesirable results, artifacts, during the separation of the spheres in the beginning and the merging at the end. I'll have to work on ironing out these problems. I'm posting this simply to give you all an idea of where I'm headed with this project and see if any of you can help me eliminate the bugs.

This is a small file, about 1.2 meg, but it is at 400x400 dpi @ 30fps. The duration is 60 seconds. It's encoded with the Xvid Mpeg4 codec which, if you don't already have it, can be found here:

http://www.xvid.org/

Here is the animation file:

http://rapidshare.com/files/34438854/DanceOfTheSpheres4.avi

Just to give you all some specs on this, the spheres are actually composed of two radial lights, a small one centered within a larger one, that have the Visible Object/Surface option turned on. Using the Volume option is completely useless as multiple lights effect each other in unacceptable ways. When viewing this file you will see the problem I'm facing, especially at the end. If anyone has suggestions on how I can eliminate these unwanted artifacts I would be very grateful. This file took a few days to render and I really don't want to go through this again until I have the problem worked out. Thanks in advance.
Added by: spektyr
Keywords: Animation, Lights, Colors, Blending, Spektyr
Date: 05.31.2007 14:34
Hits: 4160
Downloads: 109
Rating: 0.00 (0 Vote(s))
File size: 134.1 KB
Previous image: Autumn Render



Author: Comment:
gat
Member

Join Date: 12.21.2006
Comments: 667
.

Very cool animation, it kind off looks like blender's particle system.
05.31.2007 20:32 Offline gat brshkv at yahoo.com
tina gazcon
Member

Join Date: 08.07.2006
Comments: 254
*

Thankyou so much for your advice. I was unable to bring it it in the editors box. Therefore I was not able to re-render it. I even tried plop rendering. It would only render image in editors box in top left corner. But next time I will know and be more prepared. I learn as I go, so I guess mistakes like this last project are to be expected. Thanx again and good luck on your new project. I love the colors!
05.31.2007 21:21 Offline tina gazcon pecasg62 at hotmail.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

Thank you both!

Gat -
I have Blender but I haven't worked with it yet. I've been too busy with Bryce. LOL
I've fixed the color change problem but I'm having a hard time working out that artifacting problem. When two of the light groups are slightly offset to each other that dark area appears. I'm hoping there's a work around because if there isn't I may have to scrap this project. The closing sequence where all the lights merge is quite insightly and I can't accept that. I may have to try doing it with Carrara as a last resort and see if I can accomplish what I'm hoping to do.

Tina -
You are absolutely right about learning as you go. I'm learning new things all the time through experimentation and sometimes from fellow artists here. I find the tips I get here most useful and I'm sure you will too.
;-)
05.31.2007 23:30 Offline spektyr spektyr at aol.com http://www.spektyr.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

Unfortunately the light problem is a bug, nothing can be done as far as I know, maybe use spheres instead?
05.31.2007 23:50 Offline gat brshkv at yahoo.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

"maybe use spheres instead?"

It's a thought. But how to simulate the gradient effect of the outer glow? I'll have to experiment with it.

Of course if I do go that route I'll have to redo the whole setup again.......NOOOOOOOO! LOL

Believe it or not, I was originally thinking of using metaballs but the trouble with grouping them - they lose their attraction to balls outside the group - would make the choreography a nightmare. My scientific calculator would probably suffer a meltdown by the time I'm finished calculating all the coordinates, not to mention entering them all over a 60 second animation. And this was just a test render. I was planning gyro sphere like movements to the color groups. It would have taken me weeks, or even months, to enter all the coordinates, that's allowing for mistakes of course. Still, that would have been a glorious triumph when it was all finished.
;-)
06.01.2007 00:52 Offline spektyr spektyr at aol.com http://www.spektyr.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

Or you could use trial and error like me :DDD

anyways;

you won't have to redo everything (I don't think), just select all of your lights then go to edit mode, click and hold the double arrow button and select a sphere and they all be replaced. Now, for the glowing part, go to the material editor, and click the arrow on the top, and select fuzzy. You could also get a batter affect by changing transparency or using a material to do that.
06.01.2007 01:40 Offline gat brshkv at yahoo.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

Heh! You learn something new every day. I didn't know about that object replacement feature. Thanks.

I know about that Fuzzy option but I haven't tried it yet. I'll play with it tomorrow. If I can get the ambience stong enough it might work well. I'll have to find out if the color blending will work the same way with spheres. I thought that was a nice touch. If not I can simulate it with the material color controls. It's a bit more work but that's ok. I'm kind of getting into the challenges and succeeding with a tricky effect is very satisfying. ;-)

Thanks again for the info.

By the way, I love trial and error! It's the best way to discover new things completely by accident. I believe a good word for it is 'Serendipity'. ;-)
06.01.2007 03:01 Offline spektyr spektyr at aol.com http://www.spektyr.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

Yes, trial and error is one of my specialties!
06.01.2007 03:13 Offline gat brshkv at yahoo.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

Nope! I did everything with spheres. I used the Fuzzy and Additive options with full Ambience and Transparency which made for a nice alternative to the lights. Unfortunately it didn't help. The ending merge sequence still resulted in an ugly mess a little different than the lights. It looks like Bryce can't handle this particular idea of mine. What a pity. What I was planning for this idea would have been truly mesmerizing. It could quite possibly have become very popular and put the majority of the public into a very receptive state of mind that would have allowed me to TAKE OVER THE WORLD!!!!!!!! HAHAHAHAHAHA

Just kidding. hehe

Seriously though, it would have been quite impressive. Maybe later I'll see if Carrara is up to taking on this most grueling of tasks.

<An evil smile spreads across Spek's face as his mind drifts into a possible future where adoring fans, multiplying in number as the moments pass, beg to satisfy his every whim. His dreams of World domination aren't destroyed yet!>

Oh well. I think I'll put this one aside for now and take a little break. I'll let my mind settle and see what new insanely abstract (and possibly fiendish) ideas come to the surface.
;-)
06.01.2007 12:59 Offline spektyr spektyr at aol.com http://www.spektyr.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
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I finally had time to grab that one. It is really very cool, superbly done. Pitty those black artefacts pop up at the start and the end. As much as I now, it can't be helped, as gat said.
06.02.2007 12:52 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
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A neat animation, very smooth. If it were a still scene I could think of a way around the artifact problem but I don't know if the software for manipulating animations has the same flexibility. But here is what I would suggest might be possibly. Take the red green and blue channels and render them separely. So you have three animations one for each ring of colours. Then combine the three animations in one - if this is possible - and have their outputs added together... like I say, this could be done frame by frame in a paint package but that would a) be very slow and b) would then need some software capable of compositing the frames into an animation file. What little I've done with avi's and other video formats had led me to believe that the owners of the format are very reluctant to allow manipuations/conversions of their files from one form into another. So it's probably very difficult to find a piece of software to manpulate a avi file without paying a lot of money. :(
06.03.2007 14:22 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
spektyr
Member

Join Date: 07.02.2005
Comments: 1010
-

Thank you Horo and David!

Yes the problem is an inconvenience but I'm not giving up on this project so fast. If doing it one way doesn't work well then I'll try it another way. I have an idea about how to get around the artifact problem. It may be a little more work but that will make it more fun. I also want to work out other movements to make this more of a....now how shall I put this?....a luminous ballet. ;-)
06.04.2007 01:21 Offline spektyr spektyr at aol.com http://www.spektyr.com


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