Advanced search
Registered users
Username:

Password:

Log me on automatically next visit?

» Forgot password
» Registration
Random image

Raven Tower
Raven Tower
Comments: 4
Ranlinde

29.03.2024, 09:55








Google ads below

      

    


Carbon Cycle
Carbon Cycle

            

Carbon Cycle
Description: The models used are the muscle car (DAZ model on it's back) and a fuel can (found in the Bryce4 garage legesy models - I think?). Bryce trees always look gloomy to me so they seemed to suit the mood. I spent most of my time tinkering with the sky, having IBL as a lighting option allows a little more freedom in mixing up the sky pallette since it can be set not to interfere with the IBL lighting (here provided by the Beach Probe). The challenge was then to provide a foreground which was not just a water plane (an easy way out for me) and use something that was ground, but did not look out of place with the sombre sky I'd chosen. The sky incidentally was modeled on those I see over the Lincolnshire wolds here abouts. Final adjustment teak made with Paint Shop Pro 8 using fade correction to compress the gamma and give sightly higher contrast and deeper colour range.
Added by: davidbrinnen
Keywords: davidbrinnen, bryce6.1, IBL, hdr, beach, probe, muscle, car, DAZ, model
Date: 03.28.2007 21:35
Hits: 4413
Downloads: 120
Rating: 5.00 (1 Vote(s))
File size: 381.3 KB
Previous image: Balloon disguise



Author: Comment:
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
-

Properly gloomy. Nice work creating that sense of wetness David! Reflection seems to be the key after all, and not specualrity in this case. I really like the yucky underside material of the car, I just wish it the car didn't have brand new wheels. Other than that petty observation, I cannot think of an added consideration.
03.28.2007 21:49 Offline rashadcarter1 rashadcarter1 at aol.com
gat
Member

Join Date: 12.21.2006
Comments: 667
great job

I agree if I just look at the car it looks very realistc, but not the tires. Is it possible to use a volume material on those? If so, you could assign the dented planet volume material.

Other then that the tree texture is very well made, and so is the wetness. Maybe a few rocks?
03.29.2007 00:00 Offline gat brshkv at yahoo.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

Hey, you know, I never gave the tyres any consideration... OK, I'll add some rockss and do something with the tyres, probably loose them altogether - don't really want to do volumetrics under IBL. If I remember to I'll post the yucky underside materail up in the exchange, as it happens it didn't take much making, in my usual bumbling way, I stumbled over a sutiable combination - if only I was so "lucky" in the sky lab.
03.29.2007 15:11 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Looks like after a flood with the mud just drying. I wouldn't add rocks because this is a very wide valley and the rocks were deposited long ago. Just the tyres, make them at least mud covered. The background mountains are very good, there is some ambivalence whether we look at clouds or at mountains. The sky is slowly breaking up after the heavy and lengthy downpour.
03.29.2007 16:09 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
sky lab

I think your sky lab work in this scene is just fine, considering what bryce is capable of. The issue can be the zoom that sort of stretches things out perhaps more than in real life. If the sky lab had a much higher setting then the cloud positions would remain stable a bit better than they do now when one zooms. I think the internal math of the zoom is correct, it's hard to go wrong with that, simple geometry and algebra. The problem lies in the height. Even at 100 I feel bryce clouds still look "low", or flat. Volumetrics are out of the question with ibl, so sad.

I really love the notion of ibl but as so many of my strategies are based on volumetrics and transparency, I'm afraid of what may happen if I combine ibl with them. Anyhow, the sky here is great. I don't know what more you could desire from it, besides getting some of the pink nuance in the distance into the foreground a bit. Probably more fiddly than it's worth.
03.29.2007 18:07 Offline rashadcarter1 rashadcarter1 at aol.com
gat
Member

Join Date: 12.21.2006
Comments: 667
.

The reason behind rocks is because you can see the mountains in the background so this looks a lot like giant mud slide, because of the way everything is covered, so there ought to be rocks -_^ but I didn't make this so I am just guessing :D
03.29.2007 23:22 Offline gat brshkv at yahoo.com
richter
Member

Join Date: 04.15.2004
Comments: 1092
-

What a scene! Excellently catched atmosphere. The drying mud material is just right on. Its reflection really helps a lot here. Now the setup feels a little empty at some places. Maybe you should add a rusty barrel or two. I remember your DAZ crows. I believe they'll fit very good in the picture. The sky looks astounding in the center and also over the mountains, but at the sides of the rendering it looks blurred and a bit flat. I'd preffer the mountains to be less snowy (or perhaps the haze makes them look so white) in order to blend successfully with the mud material. You did well by compressing the gamma, I just can't keep wondering what will be the impression if the light is less intensive, the scene more darker so to speak. Even more spooky? Who knows...
03.31.2007 13:35 Offline richter richter at cold-may.com


Previous image:
Balloon disguise  
 Next image:
Ice Demon Soft Shadows

 

 
[Discord Server] 

Powered by 4images 1.9   Copyright © 2015 4homepages.de

Template © 2002 www.vierstra.com