Advanced search
Registered users
Username:

Password:

Log me on automatically next visit?

» Forgot password
» Registration
Random image

Tunisien bf 109
Tunisien bf 109
Comments: 3
t_bahles

29.03.2024, 14:48








Google ads below

      

    


Car Park
Car Park

            

Car Park
Description: Exclusively IBL lit scene. The same self made HDRI was used as for Guts, but rendered as backdrop to represent lit office blocks and animated light billboards in downtown. The Chevy Sedan are from DAZ3D. IBL settings are 1/50/100. Renders in 7 hours, thanks to the transparent windows.

The setting of the colour for the ground was quite challenging. There is too much red from the HDRI and some cyan. Interestingly, the red could be controlled with the Diffusion and the blue/cyan with Ambience. I've never noticed such behavior before.
Added by: Horo
Keywords: daz3d, chevy, sedan, ibl, hdri, Horo, downtown, blocks
Date: 11.21.2006 15:01
Hits: 3818
Downloads: 1
Rating: 5.00 (2 Vote(s))
File size: 226.0 KB
Previous image: Red Moon hdr.
Next image: El Diablo!



Author: Comment:
rashadcarter1
Admin

Join Date: 06.04.2006
Comments: 2610
Excellent

Excellent. Such clever use of IBL, so well conceived.

The only problem with this image is that the ibl works almost too well. It almost looks as though the cars were 2d photos pasted onto a photo background. The problem is the shadows under the cars, far too soft. The shadows have no weight so the cars looks as though they don't have weight either. I remember David's IBL Workout scene, the shadows were too soft for me there too. There needs to be a slight increse in the default soft shadows of the IBL, or at least the option.

As I remember, it was also an issue of ambient expression. Once again, ambient is flattening the image, a crime in a scene so three dimensional. I wouls suggest pulling back alot if not completely from the ambient expression on the platform. The platform is surely the issue the more I review this scene. Pull that back, and i can see no reason this isn't a 5/5.
11.21.2006 15:14 Offline rashadcarter1 rashadcarter1 at aol.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2224
-

There is a strange mixture of effects going on in this image. It seems to be a clash of "realities". The backdrop looks convincingly realistic for city lights, right up until comparisions are made with the foreground content. Then it looks too out of focus to me - still realistic in it's own right, but not reaistic in context. The cars also look highly realistic, and very three dimensional individually, but as a group their scale comes into quesion, they could be toy cars, but against that background - there is a contradiction. As Rashad observed, the shadows don't seem quite deep enough under the cars possibly too much ambient in the floor? And I agree there should be some kind of control over the soft shadows in the IBL right up to the point of disabling them entirely which would reduce the render time considerably. So, OK, that sounds a bit critical overall... but at the same time, I applaud you for experimenting with the IBL since it is difficult and time consuming to set things up and render them and get such good results.
11.21.2006 16:07 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4721
-

Thanks, you're generally and specifically right. I could see those office blocks in the cogwheel and I also wanted to show that this abstract, non-natural HDRI could also be used rendered as backdrop. Everybody seems to expect a nice landscape or a nice room as an HDRI. Wrong! Artists are broader minded than that.

The HDRI used really has too much red - at least at this angle. That floor was always red, all I could do is make it black or red. Quite by accident I found out that the Ambiant channel mixes the cyan in the red. I'm very fearful of using ambient since we have Rashad here ;)

The softness of the shadows surprised me considerably. After all, I had the Quality setting at 1. And the shadows should be darker, that's true. I've tried a lot - including negative lights below with a slightly transparent floor to suck off some light.

I'm less concerned about the "toyness" of the cars and the blocks. This is an elevated parking lot. The blocks are at some distance. The inclusion of the rails helped a lot to get this impression. No, no, I'm not saying this is perfect. It should serve as an example of possibilities. That's all I amed for.
11.21.2006 18:58 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
tina gazcon
Member

Join Date: 08.07.2006
Comments: 254
I'm impressed!

Wow I see so much detail. It is really beautiful. I really love the city lights going by. It looks like Tokyo or New York. It's so real looking. Very,very nice!
11.24.2006 22:25 Offline tina gazcon pecasg62 at hotmail.com
miklos
Member

Join Date: 06.23.2007
Comments: 73
-

so real
06.28.2007 06:23 Offline miklos


Previous image:
Red Moon hdr.  
 Next image:
El Diablo!

 

 
[Discord Server] 

Powered by 4images 1.9   Copyright © 2015 4homepages.de

Template © 2002 www.vierstra.com