This is ver. 1.00 of my "acad_polyF_robotic" model. It was made in Maya and it's quite light in size (~16Kb). In order to preserve the artificial appearance I kept the model low-poly. Of course you could smooth it if you like. Down below you'll find a technical info and links containing images (renderings) that show the model "in action" - with/without textures, different views, use of DOF and most important - large masses (kind of an army).
Poly-count per object = 768 (ex.: in Bryce single Sphere = 256 polygons)
Amount of all objects rendered in scene = 1536
Amount of RAM memory Bryce consumed = 290Mb (all obj-s were in "Show As Box" mode)