Bryce5.5 took the best part of a week to render with 200+ lights and DOF effect. Both the vicki model (her hand in this shot) with high rez textures and the GT40 came from DAZ and were manipulated in DAZstudio at great expense to my sanity.
I know what you mean with ?great expense to my sanity? when manipulating things in DAZ Studio. DOF is always cool, here it prevents us from seing what is mirrored on the GT40. The more lights you use, the longer the render time gets. The picture is very nice but I ask myself whether that much of lights are really needed to get the effect. This is no critic, I'm speaking to myself.
Join Date: 01.03.2004 Comments: 2227
Your thoughts are always welcome. Well here's the thing, what I've found is that that number of lights is required, but the DOF can be done using distance masks and that really cuts down the render time ditching the DOF - in fact, my experiments have told me to use more lights and not to bother with soft shadows, because those soft shadows really slow things down! As bad as DOF!