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Comments: 4
davidbrinnen

18.11.2017, 06:23








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Sunset and Pylons Pt2
Sunset and Pylons Pt2

            

Sunset and Pylons Pt2
Description: My thanks to photographer Kirsty http://kirstwils.deviantart.com/ for giving me her kind permission to dupliacte her sunset and pylons2 deviation http://www.deviantart.com/deviation/20782659/ in Bryce5.5. This is no longer the exact duplicate I envisioned but a kind of hybrid, although I have got around to making the pylons in wings, now I have them imported into Bryce they somehow seem more threatening than I had imagnined. Maybe I made the metalwork a bit too heavy duty. The stars and moon are gone and I've focused more on getting a greater sense of clarity to the sky. Due to an odd limiation of the byrce atmostpherics the sun and the moon can't usually appear in the same shot, I'm thinging of ways to get around this... Hmn... Maybe in the next image...
Added by: davidbrinnen
Keywords: davidbrinnen, bryce5.5, wings3D, sunset, pylons, clouds
Date: 08.10.2005 18:47
Hits: 6620
Downloads: 103
Rating: 5.00 (2 Vote(s))
File size: 120.6 KB
Previous image: VS Central-481



Author: Comment:
deric0077
Member

Join Date: 07.20.2005
Comments: 3
Great Work

Very nice, i love it. Its even better than the real photo i think. Good work once again.

I'm starting to improve my bryce5/poser5 skills, but how do i import a full figure from poser with hair and all into bryce? Please Help

deric0077@yahoo.com
08.12.2005 14:45 Offline deric0077 deric_77 at hotmail.com
davidbrinnen
Admin

Join Date: 01.03.2004
Comments: 2227
Ah...

If you are on 5.5 then I recommend going via DAZstudio since it sorts out all the material issues, otherwise a) the dynamic hair does not seem to work properly unless you go via wings3D and have a tinker with it - as a seperate object and b) you need to search out all the materials when the figure is imported which is fiddly. I can't say I've really mastered this aspect of Poser5/Bryce5 hence if you look many of my figures are bald and many of them are textured in my own procedural materials rather than a UVmap. Maybe the best place to look is DAZacarna which is on the DAZ site and consists of some useful tutorials for this kind of thing. Curiously in my version of 5.5 the studio is not capable of fitting the hair to the figure but I'm still running beta software because my OS is tossed from all the bugtessting and I need to clean it down and start again - but when I'll get around to doing that I don't know...
08.12.2005 20:49 Offline davidbrinnen mail at davidbrinnen.co.uk http://www.davidbrinnen.com
Horo
Admin

Join Date: 05.26.2004
Comments: 4398
Sun&Moon

The pylons are great, even if they are heavy duty. Great isolators! Threatening, yes, quite a bit so. Nevertheless, rather acurate. True, Sun and Moon cannot be on the Bryce sky together, nature is a bit more advanced and can do it. You can always ?cheat? a bit. See my ?Crop? for a hint.

Althoug this is a strong picture, it departs from the original somehow more than your initial entry. If the first pylon were further away and the angle of view different, it would be closer.
08.13.2005 17:42 Offline Horo h.-r.h.wernli at bluewin.ch https://www.horo.ch/
deric0077
Member

Join Date: 07.20.2005
Comments: 3
Thanx

Thank you very must for you imput, will check it out ASAP. Once again thanx :)
08.14.2005 04:28 Offline deric0077 deric_77 at hotmail.com
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